Sidetracked
In this dungeon crawler you must solve puzzles, avoid dangerous traps and blow stuff up in order to escape your prison as quickly as possible. Can you make the top times?
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Caved In
Originally created for the 21st Ludum Dare competition, Caved In was inspired by Minecraft, Terraria, Dwarf Fortress, and dungeon crawlers. The goal of the game is to ascend all five levels to reach the surface. Along the way you can collect treasures and save a few stranded ladies. Lava and water flow to fill gaps and will kill you if you stay in them too long. Levels are randomly generated during each play. Full instructions in-game.
This post-compo version includes a proper menu and compass for finding the ladder on each level.
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Cyber Recession Warrior – Edgar
With limited story, Edgar throws you directly into the action of an endless procedurally generated dungeon crawler. With a “Diablo”-style loot system and an AP driven strategic-combat system (a la Fallout), the game attempts to recreate an experience thus far non-existant in flash gaming. Some of the features include:
* Three Classes, each with a unique skillset.
* An endless, randomly populated dungeon.
* A fully itemized world in which all items scale with your character.
* A robust skills & perks system for each character, thus letting you design your characters to play how you’d like.
* A journal that reveals some of the backstory of an alternate Earth as well as providing some tips and tricks for the game.
* Hardcore Mode – Your character only has one life. Make it count.
Categories: Action, Adventure, High Scores
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